Tamagotchi In The House
Eitan wakes me early: "I am going to buy a Tamagotchi today" he informs me, matter-of-factly. The toy's cost: £13 Stirling, which is within his savings of 25 quid safely tucked away beneath his bed collected from weeks of allowance and minor chores. Madeleine, on the other hand, has been less frugal and she breaks into tears when she learns the Tomagotchi's cost. Her savings is 45 pence, five one dollar bills from a trade with Eitan for pounds, and a few Euro coins. She sobs: "It will take me years and years to save that much!"
Eitan tries to make her feel better: "Madeleine you can watch me get a Tamagotchi at the toy store."
And: "I'll let you play with my Tamagotchi for two hours, if you are nice.."
And what is a Tamagatchi, you may ask? It is, you see, a hand-held digital pet created in 1996 by Aki Maita and sold by Bandai. The Tamagotchi is housed in a small and simple egg-shaped computer (the name comes from "tamago," the Japanese word for "egg," and the English word "watch"). Three buttons allow the user to select and perform an activity, including feeding the Tamagotchi a piece of food or a snack, playing games with the Tamagotchi, cleaning up a Tamagotchi's waste and checking its age, job, hunger, weight, happiness and other useful equally things. Think of it as a sinister device that preys on the mind of the young. Think of it as a child's toke on a Grade A drug. Think of it as a warm up for the Game Boy.